""" Butterfly Catastrophe Surface — ASCII STL Generator Potential: V(x) = x^6 + a*x^4 + c*x^2 + d*x (a = -3 fixed, b = 0) Equilibrium: dV/dx = 6x^5 - 12x^3 + 2c*x + d = 0 Control parameters (print base): c (horizontal), d (depth) State variable (print height): x With a = -3, the bifurcation set in the (c, d) plane forms the characteristic butterfly shape: a self-intersecting loop passing through (c=3, d=0), enclosing a region with 5 equilibria ("butterfly pocket"), surrounded by a 3-root region with outer fold wings, and a single-root region outside. This is structurally different from the cusp catastrophe and cannot be seen with c = d = 0 fixed. """ import numpy as np import os A_FIXED = -3.0 # butterfly unfolding parameter (must be negative) # ── Tuning ────────────────────────────────────────────────────────────────── GRID = 50 # control-space resolution — increase to 80–100 for print C_RANGE = (-2.0, 7.0) # range of control parameter c D_RANGE = (-6.0, 6.0) # range of control parameter d X_RANGE = 2.5 # half-width of root search window MAX_EDGE_DZ = 0.6 # max z-jump per quad edge (filters branch mismatches) # ── 1. Root finding ────────────────────────────────────────────────────────── def dV(x, c, d): return 6*x**5 + 4*A_FIXED*x**3 + 2*c*x + d def d2V(x, c, d): return 30*x**4 + 12*A_FIXED*x**2 + 2*c def find_roots(c, d, n_starts=80): """Return sorted real roots of dV/dx = 0 for the given (c, d).""" xs = np.linspace(-X_RANGE, X_RANGE, n_starts) roots = [] for x0 in xs: x = float(x0) for _ in range(200): fx = dV(x, c, d) if abs(fx) < 1e-12: break dfx = d2V(x, c, d) if abs(dfx) < 1e-14: break step = fx / dfx x -= step if abs(x) > 2.0 * X_RANGE: # diverged — abandon break if abs(step) < 1e-10: break if abs(dV(x, c, d)) < 1e-7 and abs(x) <= X_RANGE + 0.15: if not any(abs(x - r) < 1e-4 for r in roots): roots.append(x) return sorted(roots) # ── 2. Build mesh ──────────────────────────────────────────────────────────── def build_mesh(): c_vals = np.linspace(*C_RANGE, GRID) d_vals = np.linspace(*D_RANGE, GRID) print(f' Computing roots on {GRID}×{GRID} grid…') roots_grid = [[find_roots(c, d) for d in d_vals] for c in c_vals] triangles = [] for i in range(GRID - 1): for j in range(GRID - 1): c0, c1 = c_vals[i], c_vals[i+1] d0, d1 = d_vals[j], d_vals[j+1] r00 = roots_grid[i ][j ] r10 = roots_grid[i+1][j ] r11 = roots_grid[i+1][j+1] r01 = roots_grid[i ][j+1] # Only draw branch k when ALL four corners have it. # The rs[-1] fallback used previously created false triangles at # fold edges by connecting unrelated branches — this is the main # cause of the messy, self-intersecting geometry. n = min(len(r00), len(r10), len(r11), len(r01)) for k in range(n): p0 = (c0, d0, r00[k]) p1 = (c1, d0, r10[k]) p2 = (c1, d1, r11[k]) p3 = (c0, d1, r01[k]) # Reject quads where any edge has a large z-jump. A large # jump indicates a branch-index mismatch near a fold line # (sorted order is preserved within a branch but can # "swap" across folds where adjacent branches coalesce). if any(abs(a[2] - b[2]) > MAX_EDGE_DZ for a, b in [(p0,p1),(p1,p2),(p2,p3),(p3,p0)]): continue triangles.append((p0, p1, p2)) triangles.append((p0, p2, p3)) return triangles # ── 3. Flat base ───────────────────────────────────────────────────────────── def add_base(triangles, z_base=-2.8): c0, c1 = C_RANGE d0, d1 = D_RANGE zb, zt = z_base, z_base + 0.15 triangles += [ ((c0,d0,zt),(c1,d0,zt),(c1,d1,zt)), ((c0,d0,zt),(c1,d1,zt),(c0,d1,zt)), ((c0,d0,zb),(c1,d1,zb),(c1,d0,zb)), ((c0,d0,zb),(c0,d1,zb),(c1,d1,zb)), ] for (x0,y0),(x1,y1) in [ ((c0,d0),(c1,d0)), ((c1,d0),(c1,d1)), ((c1,d1),(c0,d1)), ((c0,d1),(c0,d0)), ]: triangles += [ ((x0,y0,zb),(x1,y1,zb),(x1,y1,zt)), ((x0,y0,zb),(x1,y1,zt),(x0,y0,zt)), ] return triangles # ── 4. ASCII STL output ─────────────────────────────────────────────────────── def normal(v0, v1, v2): a = np.subtract(v1, v0) b = np.subtract(v2, v0) n = np.cross(a, b) length = np.linalg.norm(n) return n / length if length > 1e-14 else np.array([0.0, 0.0, 1.0]) def write_ascii_stl(triangles, filename): with open(filename, 'w') as f: f.write('solid butterfly_catastrophe\n') for tri in triangles: v0, v1, v2 = [np.array(v, dtype=float) for v in tri] nx, ny, nz = normal(v0, v1, v2) f.write(f' facet normal {nx:.6e} {ny:.6e} {nz:.6e}\n') f.write(' outer loop\n') for v in (v0, v1, v2): f.write(f' vertex {v[0]:.6e} {v[1]:.6e} {v[2]:.6e}\n') f.write(' endloop\n') f.write(' endfacet\n') f.write('endsolid butterfly_catastrophe\n') size_kb = os.path.getsize(filename) / 1024 print(f' Triangles : {len(triangles):,}') print(f' File size : {size_kb:.0f} KB → {filename}') # ── 5. Main ─────────────────────────────────────────────────────────────────── if __name__ == '__main__': print(f'Building butterfly catastrophe mesh (grid={GRID})…') tris = build_mesh() tris = add_base(tris) print('Writing ASCII STL…') write_ascii_stl(tris, 'butterfly_catastrophe.stl') print('Done.')