homemaker-layout/src/homemaker_layout/operators.py

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"""High-locality topology operators: mutation + subtree crossover.
Operators edit a *decoded* Node tree (the canonical phenotype) and re-link it;
``genome.encode`` then re-derives the genome, which makes every operator
total: dangling per-storey deltas after an undivide below, or storey
misalignment after crossover, are absorbed by encode's parallel walk (cuts
that stop existing below simply become owned above). Geometry moves (Urb's
``slide``, floor heights) are deliberately absent the inner loop owns all
continuous DOF (DESIGN.md §5), and the warm-vs-cold result (homemaker-py-8cs)
makes Lamarckian re-optimisation after every topology move mandatory anyway.
Each ``mutate_*`` helper applies one random instance to a deep copy and
returns ``(child_root, descriptor)``; ``crossover`` returns two children.
Candidate selection respects ownership: cuts are swappable/rotatable only
where they are live (below is None / below undivided the free-branch
criterion), so operators never edit dead fields.
"""
from __future__ import annotations
import copy
import numpy as np
from . import dom
def _finalise(root: dom.Node) -> dom.Node:
from . import geometry
dom._link(root)
geometry.clear_cache()
return root
def _level_nodes(lvl: dom.Node) -> list[dom.Node]:
out = [lvl]
if lvl.divided:
out += _level_nodes(lvl.left) + _level_nodes(lvl.right)
return out
def _pick(rng: np.random.Generator, items: list):
return items[int(rng.integers(len(items)))]
def _pick_weighted_by_storey(rng: np.random.Generator, items: list, base_p: float):
"""Pick one ``(level_index, node)`` tuple, downweighting the base storey.
Base-storey leaves/branches (``li == 0``) are sampled with relative weight
``base_p``; everything else with weight 1.0. ``base_p == 1.0`` (default)
reproduces a uniform pick exactly (DESIGN.md §11.3 Stage 2 keeps the base
mutable at low probability rather than freezing it).
"""
if base_p >= 1.0 or not items:
return _pick(rng, items)
w = np.array([base_p if li == 0 else 1.0 for li, _ in items], dtype=float)
if w.sum() == 0:
w[:] = 1.0
return items[int(rng.choice(len(items), p=w / w.sum()))]
def _owned_branches(root: dom.Node) -> list[tuple[int, dom.Node]]:
"""(level_index, node) for every divided node whose cut is live here."""
out = []
for li, lvl in enumerate(dom.levels(root)):
for n in _level_nodes(lvl):
if n.divided and (n.below is None or not n.below.divided):
out.append((li, n))
return out
def _leaves(root: dom.Node) -> list[tuple[int, dom.Node]]:
return [(li, leaf) for li, lvl in enumerate(dom.levels(root)) for leaf in lvl.leaves()]
# --------------------------------------------------------------------------- #
# Mutations
# --------------------------------------------------------------------------- #
def mutate_divide(root: dom.Node, rng: np.random.Generator,
types: list[str], base_p: float = 1.0) -> tuple[dom.Node, str]:
child = copy.deepcopy(root)
li, leaf = _pick_weighted_by_storey(rng, _leaves(child), base_p)
leaf.division = [0.5, 0.5]
leaf.rotation = int(rng.integers(4))
leaf.left = dom.Node(type=leaf.type)
leaf.right = dom.Node(type=str(_pick(rng, types)))
leaf.type = None
return _finalise(child), f"divide {li}/{leaf.id or 'root'}"
def mutate_undivide(root: dom.Node, rng: np.random.Generator,
types: list[str], base_p: float = 1.0) -> tuple[dom.Node, str]:
child = copy.deepcopy(root)
cands = [(li, n) for li, n in _owned_branches(child)
if not n.left.divided and not n.right.divided]
if not cands:
return _finalise(child), "undivide noop"
li, n = _pick_weighted_by_storey(rng, cands, base_p)
# generic classes (circulation/outside/sahn) match case-insensitively,
# cf. Urb Is_Circulation/Is_Outside
keep = [t for t in (n.left.type, n.right.type) if t and t[0].lower() not in "cos"]
n.type = keep[0] if keep else (n.left.type or str(_pick(rng, types)))
n.division = None
n.left = n.right = None
return _finalise(child), f"undivide {li}/{n.id or 'root'}"
def mutate_retype(root: dom.Node, rng: np.random.Generator,
types: list[str], base_p: float = 1.0) -> tuple[dom.Node, str]:
child = copy.deepcopy(root)
li, leaf = _pick_weighted_by_storey(rng, _leaves(child), base_p)
leaf.type = str(_pick(rng, [t for t in types if t != leaf.type] or types))
return _finalise(child), f"retype {li}/{leaf.id or 'root'}->{leaf.type}"
def mutate_swap(root: dom.Node, rng: np.random.Generator,
types: list[str], base_p: float = 1.0) -> tuple[dom.Node, str]:
child = copy.deepcopy(root)
cands = _owned_branches(child)
if not cands: # undivided topology (e.g. a bare plot seed)
return _finalise(child), "swap noop"
li, n = _pick_weighted_by_storey(rng, cands, base_p)
n.left, n.right = n.right, n.left
return _finalise(child), f"swap {li}/{n.id or 'root'}"
def mutate_rotate(root: dom.Node, rng: np.random.Generator,
types: list[str], base_p: float = 1.0) -> tuple[dom.Node, str]:
# re-orient a live cut; live rotation = node without a below link (base
# storey or inside an upper-storey divide delta)
child = copy.deepcopy(root)
cands = [(li, n) for li, n in _owned_branches(child) if n.below is None]
if not cands:
return _finalise(child), "rotate noop"
li, n = _pick_weighted_by_storey(rng, cands, base_p)
n.rotation = (n.rotation + int(rng.integers(1, 4))) % 4
return _finalise(child), f"rotate {li}/{n.id or 'root'}"
def mutate_level_fix(root: dom.Node, rng: np.random.Generator,
types: list[str], reqs=None) -> tuple[dom.Node, str]:
"""Atomically move a level-constrained room to its required floor.
Finds a room type with a ``level: N`` constraint that currently sits on the
wrong storey. Retypes the LARGEST leaf on the required floor to that room,
and retypes the vacated wrong-floor leaf to a generic (C or O). Does not
undivide anything, so the size may still be suboptimal the inner NM loop
fixes geometry, and subsequent core_divide / retype mutations fill in any
displaced rooms.
Requires ``reqs`` (dict[str, SpaceReq] from programme.load_programme_dir).
"""
if not reqs:
return _finalise(copy.deepcopy(root)), "level_fix noop"
from . import geometry as _geo
level_types = {code: req.level for code, req in reqs.items()
if getattr(req, "level", None) is not None}
if not level_types:
return _finalise(copy.deepcopy(root)), "level_fix noop"
child = copy.deepcopy(root)
lvls = dom.levels(child)
violations = [
(li, lf, code, req_level)
for code, req_level in level_types.items()
for li, lvl in enumerate(lvls)
for lf in lvl.leaves()
if lf.type == code and li != req_level
]
if not violations:
return _finalise(child), "level_fix noop"
li_wrong, wrong_leaf, code, req_level = _pick(rng, violations)
if req_level >= len(lvls):
return _finalise(child), "level_fix noop"
correct_leaves = lvls[req_level].leaves()
if not correct_leaves:
return _finalise(child), "level_fix noop"
# Pick the largest leaf on the correct floor as the best landing spot
target = max(correct_leaves, key=lambda lf: _geo.area(lf))
target.type = code
generics = [t for t in types if t.upper() in ("C", "O")]
wrong_leaf.type = str(rng.choice(generics)) if generics else "C"
return _finalise(child), (
f"level_fix {code}: lvl{li_wrong}/{wrong_leaf.id or 'root'}"
f" → lvl{req_level}/{target.id or 'root'}"
)
def mutate_level_compound_fix(root: dom.Node, rng: np.random.Generator,
types: list[str], reqs=None) -> tuple[dom.Node, str]:
"""Compound level fix: move level-constrained room + re-insert displaced room.
Extends level_fix: after landing the constrained room (e.g. l1) on its
required floor, the displaced room (e.g. t3) is re-inserted by splitting
the SIBLING of the largest C leaf on that floor. The C sibling is always
geometrically adjacent to C (they share the same parent split), so the
displaced room inherits that adjacency. Division is applied to the target
floor only (not core-divide style), since the displaced room only needs to
appear on its required floor.
This avoids the 5-fail "missing t3" penalty that level_fix alone causes
when the landing spot displaces a required room.
"""
if not reqs:
return _finalise(copy.deepcopy(root)), "level_compound_fix noop"
from . import geometry as _geo
level_types = {code: req.level for code, req in reqs.items()
if getattr(req, "level", None) is not None}
if not level_types:
return _finalise(copy.deepcopy(root)), "level_compound_fix noop"
child = copy.deepcopy(root)
lvls = dom.levels(child)
violations = [
(li, lf, code, req_level)
for code, req_level in level_types.items()
for li, lvl in enumerate(lvls)
for lf in lvl.leaves()
if lf.type == code and li != req_level
]
if not violations:
return _finalise(child), "level_compound_fix noop"
li_wrong, wrong_leaf, code, req_level = _pick(rng, violations)
if req_level >= len(lvls):
return _finalise(child), "level_compound_fix noop"
correct_leaves = lvls[req_level].leaves()
if not correct_leaves:
return _finalise(child), "level_compound_fix noop"
target = max(correct_leaves, key=lambda lf: _geo.area(lf))
displaced_type = target.type
# Apply level_fix part
target.type = code
generics = [t for t in types if t.upper() in ("C", "O")]
wrong_leaf.type = str(rng.choice(generics)) if generics else "C"
desc = (f"level_compound_fix {code}: lvl{li_wrong} → lvl{req_level}/{target.id or 'root'}")
# Re-insert displaced room if it was a named room
if displaced_type and displaced_type.upper() not in ("C", "O", "S"):
displaced_req = reqs.get(displaced_type)
displaced_level = getattr(displaced_req, "level", None) if displaced_req else None
insert_level = displaced_level if displaced_level is not None else req_level
lvls = dom.levels(child)
# Find C-sibling pairs: (parent, sibling_of_C) on insert_level.
# The sibling of a C leaf shares a parent split → guaranteed adjacent to C.
# Pick the largest such sibling as the host for the displaced room.
sibling_cands: list[dom.Node] = []
for li2, n in _owned_branches(child):
if li2 != insert_level:
continue
l_is_c = n.left.type and n.left.type.upper() == "C" and not n.left.divided
r_is_c = n.right.type and n.right.type.upper() == "C" and not n.right.divided
if l_is_c and not n.right.divided and n.right.id:
sibling_cands.append(n.right)
if r_is_c and not n.left.divided and n.left.id:
sibling_cands.append(n.left)
if sibling_cands:
host = max(sibling_cands, key=lambda lf: _geo.area(lf))
host_path = host.id
node = lvls[insert_level].by_id(host_path)
if node is not None and not node.divided:
host_orig_type = node.type
# rotation=0 (vertical left-right split): left child neighbours C;
# displaced room goes left (small), host type preserved right (large).
# Inner NM tunes the exact split ratio.
node.division = [0.25, 0.25]
node.rotation = 0
node.left = dom.Node(type=displaced_type) # small, adjacent to C
node.right = dom.Node(type=host_orig_type) # large, preserves host
node.type = None
desc += f" + insert {displaced_type} into {host_path}/lvl{insert_level}"
return _finalise(child), desc
def _programme_codes(reqs) -> dict:
"""Required programme spaces only (drop generic circulation/outside/sahn)."""
return {c: r for c, r in reqs.items() if c[0].lower() not in "cos"}
def mutate_place_missing(root: dom.Node, rng: np.random.Generator,
types: list[str], reqs=None) -> tuple[dom.Node, str]:
"""Repair operator: insert a required-but-absent space (DESIGN.md §11.2).
Detects a missing required room via ``graph.check_space_counts`` and inserts
one instance by dividing a host leaf into ``[new room | remainder]``. Lex-
safety (cf. the §4.10 deceptive-valley lesson): the host is chosen to *not*
create more new fails than the missing-stack it removes generic ``O``
leaves are preferred (unbounded, no "too many", nothing displaced), then
other non-required leaves; a required room is never displaced. The new room
is forced onto its required storey when the programme constrains its level.
"""
if not reqs:
return _finalise(copy.deepcopy(root)), "place_missing noop"
from . import geometry as _geo, graph as _graph
child = copy.deepcopy(root)
_failures, missing = _graph.check_space_counts(child, reqs)
if not missing:
return _finalise(child), "place_missing noop"
mid = _pick(rng, missing)
code = mid.split("#")[0]
req = reqs.get(code)
target_level = getattr(req, "level", None)
lvls = dom.levels(child)
if target_level is not None and target_level < len(lvls):
host_levels = [target_level]
else:
host_levels = list(range(len(lvls)))
# Rank candidate hosts: 0 = generic outside (safest — nothing displaced),
# 1 = other non-required leaf, 2 = circulation/stair (carve only as last
# resort — disrupts the core). Required rooms are never candidates.
cands: list[tuple[int, float, dom.Node]] = []
for li in host_levels:
for leaf in lvls[li].leaves():
if not leaf.type:
continue
t0 = leaf.type[0].lower()
if t0 == "o":
pref = 0
elif t0 in ("c", "s"):
pref = 2
elif leaf.type in reqs:
continue
else:
pref = 1
cands.append((pref, _geo.area(leaf), leaf))
if cands:
best_pref = min(p for p, _, _ in cands)
pool = [(a, lf) for p, a, lf in cands if p == best_pref]
_, host = max(pool, key=lambda x: x[0])
keep = host.type if host.type and host.type[0].lower() != "o" else "O"
else:
# No safe host on the required storey — split its largest leaf and
# preserve that leaf's type on the large side.
all_leaves = [lf for li in host_levels for lf in lvls[li].leaves()]
if not all_leaves:
return _finalise(child), "place_missing noop"
host = max(all_leaves, key=_geo.area)
keep = host.type or "O"
host_id = host.id or "root"
# New room small (left, adjacent to remainder); inner NM tunes the ratio.
host.division = [0.3, 0.3]
host.rotation = int(rng.integers(4))
host.left = dom.Node(type=code)
host.right = dom.Node(type=keep)
host.type = None
return _finalise(child), f"place_missing {code} -> {host_id}"
def _grow_leaves(lvl: dom.Node, n_leaves: int, rng: np.random.Generator) -> None:
"""Subdivide ``lvl``'s subtree in place until it has ``n_leaves`` leaves."""
while len(lvl.leaves()) < n_leaves:
leaf = _pick(rng, lvl.leaves())
leaf.division = [0.5, 0.5]
leaf.rotation = int(rng.integers(4))
leaf.left = dom.Node(type=leaf.type)
leaf.right = dom.Node(type=leaf.type)
leaf.type = None
def _size_divisions_from_targets(lvl: dom.Node, reqs, fmin: float = 0.04,
fmax: float = 0.96) -> None:
"""Resize each divided node's split ratio from its leaves' TARGET areas.
leu.2 (DESIGN.md §12.2, follow-up to §11.6/§11.7): the constructive seeders
grow geometry with uniform ``[0.5, 0.5]`` cuts *before* types are assigned, so
the raw seed is "more, smaller leaves" of equal area rooms with a large
programme target come out too small, small rooms too big, and the inner loop
must recover all of size/width/proportion from scratch. Once types are known,
every leaf carries a target area (a sized room's ``size``; circulation/outside
absorb the slack), and because ``division=[f, f]`` cuts off left area-fraction
``f`` (rotation-independent), bottom-up target sums compose multiplicatively to
give every leaf area its target.
Area alone is not enough: choosing only the cut *fraction* to hit a target
*area* slices thin slivers with terrible aspect (proportion/width/edge-too-long
fails swamp the size gain measured, §12.2). So each cut also picks the
**rotation** (the two distinct cut directions) that makes its two children
squarest. Rotation depends on the realised parent geometry, so the pass runs
*top-down*; both the ratio and the rotation derive from the target dims, and
neither touches topology or type assignment (§11.6/§11.7 placement is intact).
Generic (non-sized) leaves get a nominal target: the per-leaf share of the
plot slack, floored at ``0.4 ×`` mean room target so a circulation leaf never
shrinks to a sub-door-width sliver (which would undo the §11.6 adjacency win).
"""
from . import geometry
reqs = reqs or {}
geometry.clear_cache()
leaves = lvl.leaves()
if len(leaves) < 2:
return
sized = {lf: reqs[lf.type].size for lf in leaves
if lf.type in reqs and reqs[lf.type].size > 0}
mean_sized = (sum(sized.values()) / len(sized)) if sized else 1.0
n_generic = len(leaves) - len(sized)
slack = geometry.area(lvl) - sum(sized.values())
floor = 0.4 * mean_sized # keep circulation/outside above door-width scale
generic_t = max(floor, slack / n_generic) if n_generic else floor
target = {lf: sized.get(lf, generic_t) for lf in leaves}
def _subtree_target(n: dom.Node) -> float:
if not n.divided:
return max(target.get(n, floor), 1e-6)
return _subtree_target(n.left) + _subtree_target(n.right)
def _rec(n: dom.Node) -> None:
if not n.divided:
return
left = _subtree_target(n.left)
f = min(max(left / (left + _subtree_target(n.right)), fmin), fmax)
# Pick the cut direction (rotation 0 vs 1; 2/3 mirror these for aspect)
# that makes the worse child squarest, given this node's settled geometry.
best_rot, best_aspect = n.rotation, None
for rot in (0, 1):
n.rotation = rot
n.division = [f, f]
geometry.clear_cache()
worst = max(geometry.aspect(n.left), geometry.aspect(n.right))
if best_aspect is None or worst < best_aspect:
best_aspect, best_rot = worst, rot
n.rotation = best_rot
n.division = [f, f]
geometry.clear_cache()
_rec(n.left)
_rec(n.right)
_rec(lvl)
geometry.clear_cache()
def _assign_adjacency_aware(lvl: dom.Node, room_codes: list[str], reqs,
rng: np.random.Generator, door_width: float = 1.2,
fixed_circ: "list[dom.Node] | None" = None) -> None:
"""Assign leaf types so rooms cluster around a connected circulation spine.
s44 (DESIGN.md §11.2 follow-up): random type assignment leaves rooms stranded
from circulation, so adjacency-to-``c`` and access ("inaccessible usable
space") fails dominate the seeded design. Here the leftover (non-room,
non-outside) leaf budget is spent on a **connected dominating set** of the
geometric leaf-adjacency graph: every room leaf ends up adjacent to a
circulation leaf, and the circulation set is connected, so access is
satisfied by construction at the seed geometry. Rooms are placed on dominated
leaves; one peripheral leaf becomes the outside ``O``.
``fixed_circ`` (ld5, §11.7): leaves that must stay circulation and seed the
dominating set the inherited vertical core when lifting upper storeys, so
the spine grows *off the core* rather than from scratch. Rooms with a
secondary adjacency requirement (beyond ``c``, e.g. ``k1da1``, ``da1o``)
are then placed next to an already-typed neighbour of the required code.
``lvl`` already has the right number of leaves grown; their types are
(re)written in place. Stochastic where it is free (room order, tie-breaks) so
a bootstrap batch stays diverse.
"""
from . import geometry
reqs = reqs or {}
leaves = lvl.leaves()
n = len(leaves)
idx = {leaf: i for i, leaf in enumerate(leaves)}
R = len(room_codes)
n_circ = max(1, n - (R + 1)) # leftover after rooms + one outside
seeds = [c for c in (fixed_circ or []) if c in idx]
n_circ = max(n_circ, len(seeds)) # never fewer circ leaves than the fixed core
# Geometry is type-independent (coords derive from divisions/rotations/plot);
# clear the id-keyed cache so freshly grown leaves never hit stale entries.
geometry.clear_cache()
G = geometry.leaf_graph(lvl, door_width)
deg = dict(G.degree())
def _nbrs(leaf):
return set(G.neighbors(leaf)) if G.has_node(leaf) else set()
# Greedy connected dominating set of size n_circ: seed from the fixed core (or
# the most central leaf), then repeatedly add the frontier leaf that newly
# dominates the most leaves (keeping the set connected).
circ = set(seeds) if seeds else {max(leaves, key=lambda L: (deg.get(L, 0), -idx[L]))}
dominated = set().union(*( _nbrs(s) | {s} for s in circ))
while len(circ) < n_circ:
frontier = (set().union(*(_nbrs(s) for s in circ)) - circ) if circ else set()
if frontier:
pick = max(frontier, key=lambda L: (len(_nbrs(L) - dominated),
deg.get(L, 0), -idx[L]))
else: # disconnected remainder — seed a new component by degree
rest = [L for L in leaves if L not in circ]
if not rest:
break
pick = max(rest, key=lambda L: (deg.get(L, 0), -idx[L]))
circ.add(pick)
dominated |= _nbrs(pick) | {pick}
for s in circ:
s.type = "C"
# Outside on the most peripheral non-circulation leaf (fewest circulation
# neighbours, then lowest degree) so it does not steal a circulation-adjacent
# slot a room needs.
noncirc = [L for L in leaves if L not in circ]
o_leaf = min(noncirc, key=lambda L: (sum(1 for nb in _nbrs(L) if nb in circ),
deg.get(L, 0), idx[L]))
o_leaf.type = "O"
# Rooms onto the remaining leaves, dominated (circulation-adjacent) slots
# first so adjacency-to-c holds. Codes are placed hardest-constrained first
# (most adjacency requirements), each onto the open slot that satisfies the
# most of its requirements against already-typed neighbours (circulation and
# rooms placed so far) — clustering k1↔da1, da1↔o, etc. Ties broken randomly.
room_slots = [L for L in noncirc if L is not o_leaf]
open_slots = sorted(room_slots,
key=lambda L: (L in dominated, deg.get(L, 0), -idx[L]),
reverse=True)
codes = [room_codes[i] for i in rng.permutation(len(room_codes))]
def _n_secondary(code: str) -> int:
r = reqs.get(code)
return len([a for a in (r.adjacency if r else []) if a and a[0].lower() != "c"])
codes.sort(key=_n_secondary, reverse=True)
for code in codes:
if not open_slots:
break
req_adj = [a[0].lower() for a in (reqs.get(code).adjacency if reqs.get(code) else [])]
secondary = [a for a in req_adj if a != "c"]
def _sat(slot, secondary=secondary) -> int:
nb_types = {(nb.type or "")[:1].lower() for nb in _nbrs(slot) if nb.type}
return sum(1 for a in secondary if a in nb_types)
best = max(open_slots, key=lambda L: (_sat(L), L in dominated,
deg.get(L, 0), -idx[L]))
best.type = code
open_slots.remove(best)
for leaf in open_slots: # any leftover slot (count mismatch) → outside
leaf.type = "O"
def constructive_topology(seed_root: dom.Node, reqs, rng: np.random.Generator,
types: list[str], min_storeys: int = 1,
adjacency_aware: bool = True,
proportion_aware: bool = True) -> dom.Node:
"""Build a seed that instantiates every required space by construction.
The §11.0 diagnosis: random divide+retype chains leave required programme
rooms missing on large programmes, so ``missing`` stacking dominates fitness.
This seeder makes the required room set a *constructive invariant*: it sizes
each storey to its required rooms (partitioning by ``level``; level-free
rooms distributed across storeys), plus one circulation ``C`` and one
outside ``O`` per storey, then assigns the types. Stochastic (random split
ratios/rotations and a shuffled type assignment) so a bootstrap batch is
still a diverse population.
Returns a finalised deep copy; ``seed_root`` is unchanged.
"""
from . import genome as _g
child = copy.deepcopy(seed_root)
prog = _programme_codes(reqs)
levels_needed = [r.level for r in prog.values() if r.level is not None]
n_storeys = max((max(levels_needed) + 1) if levels_needed else 1, min_storeys)
# grow storeys from the bare base by duplicating the top storey (cf.
# mutate_level_add / genome._copy_storey), inheriting floor height.
while len(dom.levels(child)) < n_storeys:
top = dom.levels(child)[-1]
dup = _g._copy_storey(top)
dup.height = top.height
top.above = dup
lvls = dom.levels(child)
# Partition required instances across storeys: level-constrained rooms to
# their storey, level-free rooms round-robin over a shuffled order.
buckets: list[list[str]] = [[] for _ in range(n_storeys)]
free: list[str] = []
for code, req in prog.items():
for _ in range(req.count):
if req.level is not None and req.level < n_storeys:
buckets[req.level].append(code)
else:
free.append(code)
free = [free[i] for i in rng.permutation(len(free))]
for i, code in enumerate(free):
buckets[i % n_storeys].append(code)
for li, lvl in enumerate(lvls):
rooms = list(buckets[li])
if adjacency_aware:
# Spend extra leaves on a circulation spine (~one circ per 3 rooms),
# then assign so every room is adjacent to it (s44). Geometry must be
# available to read the leaf-adjacency graph; _grow_leaves leaves the
# tree finalisable and geometry.leaf_graph derives coords on demand.
n_circ = max(1, -(-len(rooms) // 3)) # ceil(rooms / 3)
_grow_leaves(lvl, len(rooms) + 1 + n_circ, rng)
dom._link(child)
_assign_adjacency_aware(lvl, rooms, reqs, rng)
else:
assign = rooms + ["C", "O"] # +core circulation, +outside
_grow_leaves(lvl, len(assign), rng)
leaves = lvl.leaves()
order = rng.permutation(len(leaves))
for slot, leaf_idx in enumerate(order):
leaves[int(leaf_idx)].type = assign[slot] if slot < len(assign) else "O"
if proportion_aware:
# leu.2: now that leaves are typed, replace the uniform 0.5 cuts with
# target-proportional ratios so the raw seed sits near feasible size/
# width/proportion. Topology and type assignment are unchanged. Link
# first so upper-storey roots resolve geometry (the else branch above
# does not link, unlike the adjacency-aware branch).
dom._link(child)
_size_divisions_from_targets(lvl, reqs)
return _finalise(child)
def lift_base_to_storeys(base_root: dom.Node, upper_buckets: list[dict[str, int]],
rng: np.random.Generator, types: list[str],
reqs=None, adjacency_aware: bool = True,
proportion_aware: bool = True) -> dom.Node:
"""Stack upper storeys onto an evolved single-storey base (DESIGN.md §11.3).
Stage 2 seeder: the Stage-1 base is the credible ground floor and is left
**untouched**; each upper storey is constructed as a delta that (a) inherits
and preserves the base's largest circulation ``C`` leaf as a vertically-aligned
core (so Stage 2 does not carve a core from scratch the anti-bungalow
invariant) and (b) instantiates its required room multiset (``upper_buckets``,
one dict per storey >= 1) by construction, plus one outside ``O``. Stochastic
splits/assignment keep a bootstrap batch diverse; ``mutate_place_missing``
repairs any residual gaps during the loop.
Returns a finalised deep copy; ``base_root`` is unchanged.
"""
from . import genome as _g, geometry as _geo
child = copy.deepcopy(base_root)
base = dom.levels(child)[0]
base.above = None # start from the single-storey base only
base_cs = [lf for lf in base.leaves()
if lf.type and lf.type[0].lower() == "c"]
core_path = max(base_cs, key=_geo.area).id if base_cs else None
prev = base
for bucket in upper_buckets:
dup = _g._copy_storey(prev)
dup.height = prev.height
core_node = dup.by_id(core_path) if core_path is not None else None
rooms = [code for code, cnt in bucket.items() for _ in range(cnt)]
def _free() -> list[dom.Node]:
return [lf for lf in dup.leaves() if lf is not core_node]
if adjacency_aware:
# ld5 (§11.7): grow the upper floor a circulation spine (~one circ per
# 3 rooms, the inherited core counted) and assign rooms around it via
# the geometric leaf graph, seeding the dominating set from the
# inherited vertical core so the spine grows off the core, not anew.
n_circ = max(1, -(-len(rooms) // 3)) # ceil(rooms / 3)
target_total = len(rooms) + 1 + n_circ
n_free_target = target_total - (1 if core_node is not None else 0)
while len(_free()) < n_free_target:
leaf = _pick(rng, _free())
leaf.division = [0.5, 0.5]
leaf.rotation = int(rng.integers(4))
leaf.left = dom.Node(type=leaf.type)
leaf.right = dom.Node(type=leaf.type)
leaf.type = None
prev.above = dup
dom._link(child) # link so the upper storey's geometry is computable
_assign_adjacency_aware(
dup, rooms, reqs, rng,
fixed_circ=[core_node] if core_node is not None else None)
else:
assign = rooms + ["O"] # courtyard / outside on the upper floor
if core_node is None:
assign.append("C") # no inherited core to reuse — make one
while len(_free()) < len(assign):
leaf = _pick(rng, _free())
leaf.division = [0.5, 0.5]
leaf.rotation = int(rng.integers(4))
leaf.left = dom.Node(type=leaf.type)
leaf.right = dom.Node(type=leaf.type)
leaf.type = None
frees = _free()
order = rng.permutation(len(frees))
for slot, leaf_idx in enumerate(order):
frees[int(leaf_idx)].type = assign[slot] if slot < len(assign) else "O"
if core_node is not None:
core_node.type = "C" # keep the inherited core as circulation
prev.above = dup
if proportion_aware:
# leu.2: size the upper-floor cuts from target areas too. The base is
# the evolved Stage-1 ground floor and is left untouched; only the
# constructed upper storey's ratios are rewritten. (Cuts inherited from
# the base via below-links are no-ops here — their geometry is fixed
# below — so this best-effort sizes the floor's own new divisions.)
dom._link(child)
_size_divisions_from_targets(dup, reqs)
prev = dup
return _finalise(child)
def mutate_core_divide(root: dom.Node, rng: np.random.Generator,
types: list[str]) -> tuple[dom.Node, str]:
"""Divide a circulation leaf at the same path across ALL storeys at once.
Staircase cores (C leaves at the same path on 2+ consecutive floors) are
disrupted if a single-storey divide changes the C path on only one floor.
This operator applies the same rotation and division to every floor that
has a C leaf at the chosen path, maintaining staircase consistency as an
atomic invariant rather than a multi-step recovery task.
"""
child = copy.deepcopy(root)
lvls = dom.levels(child)
# Collect paths that are C leaves on 2+ floors
c_paths: dict[str, list[int]] = {}
for li, lvl in enumerate(lvls):
for lf in lvl.leaves():
if lf.type and lf.type.upper() == "C":
c_paths.setdefault(lf.id, []).append(li)
core_paths = [(path, lis) for path, lis in c_paths.items() if len(lis) >= 2]
if not core_paths:
return _finalise(child), "core_divide noop"
path, level_indices = _pick(rng, core_paths)
rotation = int(rng.integers(4))
division = [0.5, 0.5]
for li in level_indices:
node = lvls[li].by_id(path)
if node is None or node.divided:
continue
node.division = list(division)
node.rotation = rotation
node.left = dom.Node(type="C")
node.right = dom.Node(type=str(_pick(rng, types)))
node.type = None
return _finalise(child), f"core_divide {path} ({len(level_indices)} floors)"
def mutate_core_undivide(root: dom.Node, rng: np.random.Generator,
types: list[str]) -> tuple[dom.Node, str]:
"""Reverse of core_divide: merge a C sub-core back into a single C leaf on all floors.
Picks a C leaf (e.g. 'rll') whose parent is also a C leaf on 2+ floors,
then undivides the parent on every floor simultaneously, restoring the
larger staircase footprint without a temporary path-mismatch fail.
"""
child = copy.deepcopy(root)
lvls = dom.levels(child)
# Find divided nodes whose left child is C (candidate for core_undivide):
# the parent path must have C.left on 2+ floors.
parent_paths: dict[str, list[int]] = {}
for li, lvl in enumerate(lvls):
for n in [n for li2, n in _owned_branches(child) if li2 == li]:
if (n.left.type and n.left.type.upper() == "C"
and not n.left.divided and not n.right.divided):
parent_paths.setdefault(n.id or "", []).append(li)
core_parents = [(p, lis) for p, lis in parent_paths.items() if len(lis) >= 2]
if not core_parents:
return _finalise(child), "core_undivide noop"
path, level_indices = _pick(rng, core_parents)
for li in level_indices:
node = lvls[li].by_id(path)
if node is None or not node.divided:
continue
keep = [t for t in (node.left.type, node.right.type)
if t and t[0].lower() not in "cos"]
node.type = keep[0] if keep else (node.left.type or str(_pick(rng, types)))
node.division = None
node.left = node.right = None
return _finalise(child), f"core_undivide {path} ({len(level_indices)} floors)"
def mutate_level_retype(root: dom.Node, rng: np.random.Generator,
types: list[str]) -> tuple[dom.Node, str]:
"""Swap the types of two leaves on different storeys.
The cross-storey equivalent of mutate_retype; directly addresses
level-constraint failures (e.g. "l1 on wrong level") by moving a room
type from one floor to another without changing topology or geometry.
"""
child = copy.deepcopy(root)
lvls = dom.levels(child)
if len(lvls) < 2:
return _finalise(child), "level_retype noop"
all_lv = _leaves(child)
li_a, a = _pick(rng, all_lv)
other = [(li, lf) for li, lf in all_lv if li != li_a]
if not other:
return _finalise(child), "level_retype noop"
li_b, b = _pick(rng, other)
a.type, b.type = b.type, a.type
return _finalise(child), f"level_retype {li_a}/{a.id or 'root'}<->{li_b}/{b.id or 'root'}"
def mutate_level_add(root: dom.Node, rng: np.random.Generator,
types: list[str]) -> tuple[dom.Node, str]:
from . import genome as _g
child = copy.deepcopy(root)
top = dom.levels(child)[-1]
dup = _g._copy_storey(top)
dup.height = top.height
# Retype all named-room leaves to generic C/O so the new storey carries no
# duplicated programme rooms. The outer search retypes them incrementally.
generic = [t for t in types if t.upper() in ("C", "O")]
if not generic:
generic = ["C"]
for leaf in dup.leaves():
if leaf.type not in ("C", "O", None):
leaf.type = str(rng.choice(generic))
top.above = dup
return _finalise(child), f"level_add ({len(dom.levels(child))} storeys)"
def mutate_level_delete(root: dom.Node, rng: np.random.Generator,
types: list[str]) -> tuple[dom.Node, str]:
child = copy.deepcopy(root)
lvls = dom.levels(child)
if len(lvls) < 2:
return _finalise(child), "level_delete noop"
lvls[-2].above = None
return _finalise(child), f"level_delete ({len(lvls) - 1} storeys)"
MUTATIONS = {
"divide": mutate_divide,
"undivide": mutate_undivide,
"retype": mutate_retype,
"swap": mutate_swap,
"rotate": mutate_rotate,
"core_divide": mutate_core_divide,
"core_undivide": mutate_core_undivide,
"level_fix": mutate_level_fix,
"level_compound_fix": mutate_level_compound_fix,
"place_missing": mutate_place_missing,
"level_retype": mutate_level_retype,
"level_add": mutate_level_add,
"level_delete": mutate_level_delete,
}
# Exploratory ops that freely pick any leaf/branch; Stage 2 downweights the
# base storey for these via ``base_p`` (DESIGN.md §11.3). The repair op
# ``place_missing`` is deliberately excluded — a missing base room must still be
# repairable — as are the core_* ops, which exist to MAINTAIN the core.
_BASE_P_OPS = ("divide", "undivide", "retype", "swap", "rotate")
def mutate(root: dom.Node, rng: np.random.Generator, types: list[str],
weights: dict[str, float] | None = None,
reqs=None, base_p: float = 1.0) -> tuple[dom.Node, str]:
"""Apply one random mutation drawn from MUTATIONS."""
names = sorted(MUTATIONS)
p = np.array([(weights or {}).get(n, 1.0) for n in names], dtype=float)
# these operators need programme reqs; disable them when not available
reqs_ops = ("level_fix", "level_compound_fix", "place_missing")
if reqs is None:
for op in reqs_ops:
p[names.index(op)] = 0.0
if p.sum() == 0:
p[:] = 1.0
name = str(rng.choice(names, p=p / p.sum()))
if name in reqs_ops:
return MUTATIONS[name](root, rng, types, reqs=reqs)
if name in _BASE_P_OPS:
return MUTATIONS[name](root, rng, types, base_p=base_p)
return MUTATIONS[name](root, rng, types)
# --------------------------------------------------------------------------- #
# Crossover
# --------------------------------------------------------------------------- #
def _graft(dst: dom.Node, src: dom.Node) -> None:
"""Replace dst's subtree content with a copy of src's (cf. Urb Crossover)."""
sub = copy.deepcopy(src)
dst.type = sub.type
dst.rotation = sub.rotation
dst.division = sub.division
dst.left, dst.right = sub.left, sub.right
def crossover(a: dom.Node, b: dom.Node,
rng: np.random.Generator) -> tuple[dom.Node, dom.Node, str]:
"""Area-matched base-storey subtree exchange (Urb Crossover.pm style):
pick a random subtree of A's base storey, find the area-closest third of
B's base subtrees, exchange. A subtree is a contiguous region, so this
recombines whole neighbourhoods; storeys above re-anchor via encode."""
from . import geometry
ca, cb = copy.deepcopy(a), copy.deepcopy(b)
_finalise(ca)
_finalise(cb)
base_a, base_b = dom.levels(ca)[0], dom.levels(cb)[0]
na = _pick(rng, _level_nodes(base_a))
by_area = sorted(_level_nodes(base_b),
key=lambda n: abs(geometry.area(n) - geometry.area(na)))
nb = by_area[int(rng.integers(max(1, len(by_area) // 3)))]
tmp = copy.deepcopy(na)
_graft(na, nb)
_graft(nb, tmp)
desc = f"crossover {na.id or 'root'}<->{nb.id or 'root'}"
return _finalise(ca), _finalise(cb), desc