"""High-locality topology operators: mutation + subtree crossover. Operators edit a *decoded* Node tree (the canonical phenotype) and re-link it; ``genome.encode`` then re-derives the genome, which makes every operator total: dangling per-storey deltas after an undivide below, or storey misalignment after crossover, are absorbed by encode's parallel walk (cuts that stop existing below simply become owned above). Geometry moves (Urb's ``slide``, floor heights) are deliberately absent — the inner loop owns all continuous DOF (DESIGN.md §5), and the warm-vs-cold result (homemaker-py-8cs) makes Lamarckian re-optimisation after every topology move mandatory anyway. Each ``mutate_*`` helper applies one random instance to a deep copy and returns ``(child_root, descriptor)``; ``crossover`` returns two children. Candidate selection respects ownership: cuts are swappable/rotatable only where they are live (below is None / below undivided — the free-branch criterion), so operators never edit dead fields. """ from __future__ import annotations import copy import numpy as np from . import dom def _finalise(root: dom.Node) -> dom.Node: from . import geometry dom._link(root) geometry.clear_cache() return root def _level_nodes(lvl: dom.Node) -> list[dom.Node]: out = [lvl] if lvl.divided: out += _level_nodes(lvl.left) + _level_nodes(lvl.right) return out def _pick(rng: np.random.Generator, items: list): return items[int(rng.integers(len(items)))] def _owned_branches(root: dom.Node) -> list[tuple[int, dom.Node]]: """(level_index, node) for every divided node whose cut is live here.""" out = [] for li, lvl in enumerate(dom.levels(root)): for n in _level_nodes(lvl): if n.divided and (n.below is None or not n.below.divided): out.append((li, n)) return out def _leaves(root: dom.Node) -> list[tuple[int, dom.Node]]: return [(li, leaf) for li, lvl in enumerate(dom.levels(root)) for leaf in lvl.leaves()] # --------------------------------------------------------------------------- # # Mutations # --------------------------------------------------------------------------- # def mutate_divide(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: child = copy.deepcopy(root) li, leaf = _pick(rng, _leaves(child)) leaf.division = [0.5, 0.5] leaf.rotation = int(rng.integers(4)) leaf.left = dom.Node(type=leaf.type) leaf.right = dom.Node(type=str(_pick(rng, types))) leaf.type = None return _finalise(child), f"divide {li}/{leaf.id or 'root'}" def mutate_undivide(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: child = copy.deepcopy(root) cands = [(li, n) for li, n in _owned_branches(child) if not n.left.divided and not n.right.divided] if not cands: return _finalise(child), "undivide noop" li, n = _pick(rng, cands) # generic classes (circulation/outside/sahn) match case-insensitively, # cf. Urb Is_Circulation/Is_Outside keep = [t for t in (n.left.type, n.right.type) if t and t[0].lower() not in "cos"] n.type = keep[0] if keep else (n.left.type or str(_pick(rng, types))) n.division = None n.left = n.right = None return _finalise(child), f"undivide {li}/{n.id or 'root'}" def mutate_retype(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: child = copy.deepcopy(root) li, leaf = _pick(rng, _leaves(child)) leaf.type = str(_pick(rng, [t for t in types if t != leaf.type] or types)) return _finalise(child), f"retype {li}/{leaf.id or 'root'}->{leaf.type}" def mutate_swap(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: child = copy.deepcopy(root) cands = _owned_branches(child) if not cands: # undivided topology (e.g. a bare plot seed) return _finalise(child), "swap noop" li, n = _pick(rng, cands) n.left, n.right = n.right, n.left return _finalise(child), f"swap {li}/{n.id or 'root'}" def mutate_rotate(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: # re-orient a live cut; live rotation = node without a below link (base # storey or inside an upper-storey divide delta) child = copy.deepcopy(root) cands = [(li, n) for li, n in _owned_branches(child) if n.below is None] if not cands: return _finalise(child), "rotate noop" li, n = _pick(rng, cands) n.rotation = (n.rotation + int(rng.integers(1, 4))) % 4 return _finalise(child), f"rotate {li}/{n.id or 'root'}" def mutate_level_add(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: from . import genome as _g child = copy.deepcopy(root) top = dom.levels(child)[-1] dup = _g._copy_storey(top) dup.height = top.height top.above = dup return _finalise(child), f"level_add ({len(dom.levels(child))} storeys)" def mutate_level_delete(root: dom.Node, rng: np.random.Generator, types: list[str]) -> tuple[dom.Node, str]: child = copy.deepcopy(root) lvls = dom.levels(child) if len(lvls) < 2: return _finalise(child), "level_delete noop" lvls[-2].above = None return _finalise(child), f"level_delete ({len(lvls) - 1} storeys)" MUTATIONS = { "divide": mutate_divide, "undivide": mutate_undivide, "retype": mutate_retype, "swap": mutate_swap, "rotate": mutate_rotate, "level_add": mutate_level_add, "level_delete": mutate_level_delete, } def mutate(root: dom.Node, rng: np.random.Generator, types: list[str], weights: dict[str, float] | None = None) -> tuple[dom.Node, str]: """Apply one random mutation drawn from MUTATIONS.""" names = sorted(MUTATIONS) p = np.array([(weights or {}).get(n, 1.0) for n in names], dtype=float) name = rng.choice(names, p=p / p.sum()) return MUTATIONS[name](root, rng, types) # --------------------------------------------------------------------------- # # Crossover # --------------------------------------------------------------------------- # def _graft(dst: dom.Node, src: dom.Node) -> None: """Replace dst's subtree content with a copy of src's (cf. Urb Crossover).""" sub = copy.deepcopy(src) dst.type = sub.type dst.rotation = sub.rotation dst.division = sub.division dst.left, dst.right = sub.left, sub.right def crossover(a: dom.Node, b: dom.Node, rng: np.random.Generator) -> tuple[dom.Node, dom.Node, str]: """Area-matched base-storey subtree exchange (Urb Crossover.pm style): pick a random subtree of A's base storey, find the area-closest third of B's base subtrees, exchange. A subtree is a contiguous region, so this recombines whole neighbourhoods; storeys above re-anchor via encode.""" from . import geometry ca, cb = copy.deepcopy(a), copy.deepcopy(b) _finalise(ca) _finalise(cb) base_a, base_b = dom.levels(ca)[0], dom.levels(cb)[0] na = _pick(rng, _level_nodes(base_a)) by_area = sorted(_level_nodes(base_b), key=lambda n: abs(geometry.area(n) - geometry.area(na))) nb = by_area[int(rng.integers(max(1, len(by_area) // 3)))] tmp = copy.deepcopy(na) _graft(na, nb) _graft(nb, tmp) desc = f"crossover {na.id or 'root'}<->{nb.id or 'root'}" return _finalise(ca), _finalise(cb), desc