Size each constructive-seed cut from leaf TARGET areas (division=[f,f] gives
left area-fraction f) and pick each cut's rotation for child squareness — both
derived from target dims, topology/type assignment untouched. Area-only
regressed (slivers); rotation choice is what makes it pay.
End-to-end (20000 evals, 3 seeds, staged): harbor 85.3->74.0 (-13%, best 69),
maple-court 151.7->136.0 (-10%, best 126). PROP=0 reproduces the §11.7/§12.1
baselines exactly. programme-house regresses at fixed budget (deeper local
optimum walls off the undivide restructuring path) but a budget sweep shows
it's convergence speed, not a worse asymptote (PROP=1 reaches 1 fail at 150k).
Default-on (seed_proportion_aware=True, env PROP=1).
cq1: n_storeys now honours storey_minimum, not just level: keys — programme-house
(storey_minimum:2, all rooms level:0) was seeded one storey short and fell
through to plain search. New programme.storey_minimum()/n_storeys_for();
driver.search passes min_storeys to the seeder; search_staged routes on the max.
No-op for harbor/maple; programme-house single-stage 8.0->5.0.
New maple-court best (126) saved as generated.dom. 204 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>