The proposed top-level `usage_classes:` table (binding author-coined names to
engine behaviour, e.g. craft -> living) is withdrawn. Wrong three ways:
a) Same bug in another costume. An indirect name -> behaviour mapping living
apart from the thing it describes is exactly the shape of the
first-character prefix rule. §39 exists to remove that shape, not relocate
it into a table.
b) Inconsistent with the schema. Every other space property is a plain
attribute -- name, size, width, proportion, adjacency, level,
requires_below, count, share, interchange, co_locate -- and no key anywhere
in patterns.config is an indirection table. Verified across the corpus.
c) The need was already met. "Programmes are building specific" is about what a
room is CALLED, and name: is already free text. usage: records ACCESS
REQUIREMENTS, which are not building-specific -- a craft room and a lounge
have the same ones, which is the entire reason the key exists. The earlier
draft conflated the two.
So: spaces: ws1: {name: Workshop Space, usage: living} -- one place, no
binding step, no unbound-name error class.
Rule that falls out and is worth keeping: A USAGE VALUE EXISTS IF AND ONLY IF
THE ENGINE TREATS IT DIFFERENTLY SOMEWHERE. Config selects among behaviours; it
cannot invent them. An alias produces no behaviour that the aliased value does
not. `utility` passes the test -- not on edge-stripping, which is identical to
bedroom today, but because it is intended to drive derive_interchange_classes.
No src changes; proposal file only.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MJ84Feep79Hhm3E4zZJmnB
|
||
|---|---|---|
| .. | ||
| hooks | ||
| .gitignore | ||
| config.yaml | ||
| issues.jsonl | ||
| metadata.json | ||
| README.md | ||
Beads - AI-Native Issue Tracking
Welcome to Beads! This repository uses Beads for issue tracking - a modern, AI-native tool designed to live directly in your codebase alongside your code.
What is Beads?
Beads is issue tracking that lives in your repo, making it perfect for AI coding agents and developers who want their issues close to their code. No web UI required - everything works through the CLI and integrates seamlessly with git.
Learn more: github.com/steveyegge/beads
Quick Start
Essential Commands
# Create new issues
bd create "Add user authentication"
# View all issues
bd list
# View issue details
bd show <issue-id>
# Update issue status
bd update <issue-id> --claim
bd update <issue-id> --status done
# Sync with Dolt remote
bd dolt push
Working with Issues
Issues in Beads are:
- Git-native: Stored in Dolt database with version control and branching
- AI-friendly: CLI-first design works perfectly with AI coding agents
- Branch-aware: Issues can follow your branch workflow
- Always in sync: Auto-syncs with your commits
Why Beads?
✨ AI-Native Design
- Built specifically for AI-assisted development workflows
- CLI-first interface works seamlessly with AI coding agents
- No context switching to web UIs
🚀 Developer Focused
- Issues live in your repo, right next to your code
- Works offline, syncs when you push
- Fast, lightweight, and stays out of your way
🔧 Git Integration
- Automatic sync with git commits
- Branch-aware issue tracking
- Dolt-native three-way merge resolution
Get Started with Beads
Try Beads in your own projects:
# Install Beads
curl -sSL https://raw.githubusercontent.com/steveyegge/beads/main/scripts/install.sh | bash
# Initialize in your repo
bd init
# Create your first issue
bd create "Try out Beads"
Learn More
- Documentation: github.com/steveyegge/beads/docs
- Quick Start Guide: Run
bd quickstart - Examples: github.com/steveyegge/beads/examples
Beads: Issue tracking that moves at the speed of thought ⚡