Two closed, substantive experiments were missing their DESIGN.md write-up despite being referenced as prior art by later sections: - 9o5/xi7/b3v (closed 2026-06-30/07-17): multi-use-leaf type superposition, a full feature build + real A/B validation (negative — OFF beats ON on both programme-house and harbor-house) + a veto-hatch follow-up for the one genuine false-positive interchange class found. §17 and §20 both cite its verdict directly but it never got its own section. - mi7 (closed 2026-07-25): 3D bubble-diagram / topological-hop-distance fitness signal prototype, tested against real evolved trajectories on two programmes, both formulations null. bubble.py was left in the tree uncommitted "as documented reference" by the closing session -- committing it now (with two trivial ruff fixes: unused import, ambiguous var name) so the reference this write-up makes to it is actually resolvable, plus a CLAUDE.md module-list entry. Numbered §26/§27 (appended, not inserted chronologically) to avoid renumbering every cross-reference in §14-§25. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
401 lines
15 KiB
Python
401 lines
15 KiB
Python
"""3D bubble-diagram relaxation of programme adjacency (homemaker-py-mi7).
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Prototype for a fitness signal that looks past the binary "is X adjacent to
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Y" checks in ``graph.py`` toward overall spatial arrangement: build the
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programme's required-space adjacency as a graph, relax it in 3D with a
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spring/repulsion physics simulation (a "bubble diagram"), then measure how
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well an actual Dom layout's real room-to-room distances correlate with a
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relaxed target's distances.
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Relaxation is non-convex and multi-modal by nature — different random starts
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settle into different but equally-valid arrangements (e.g. which side of the
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hub a wing ends up on). ``generate_targets`` returns several distinct local
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minima; callers should score a candidate layout against each and take the
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best match rather than expect one canonical target.
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KNOWN SIMPLIFICATIONS (first prototype, see homemaker-py-mi7):
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- Generic circulation/outside/stair codes (c/o/s) collapse to one shared
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hub node per code across the whole graph, not per storey. This matches
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how sparse most patterns.config adjacency is (almost everything just
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says "adjacent to c") but means the target is closer to a hub-and-spoke
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layout than a fully free embedding.
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- Anonymous multi-count codes (``count: N``) are matched to actual leaves
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by a fixed centroid-order rule (see ``matched_leaves``), not by the
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optimal assignment. Good enough to sanity-check correlation; a real
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fitness term would need a proper assignment (Hungarian / brute-force
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for small N, mirroring the ``CLASS_CAP`` pattern in programme.py).
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"""
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from __future__ import annotations
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import math
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from dataclasses import dataclass
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import networkx as nx
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import numpy as np
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from . import dom, geometry, graph as graph_mod
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from .dom import Node, levels
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from .programme import SpaceReq
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STOREY_HEIGHT = 3.0 # metres; only used to seed/soften the z axis
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DOOR_WIDTH = graph_mod.DOOR_WIDTH
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# --------------------------------------------------------------------------- #
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# Requirement graph
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# --------------------------------------------------------------------------- #
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def _radius(area: float) -> float:
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"""Bubble radius for a target floor area (equal-area circle)."""
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return math.sqrt(max(area, 1.0) / math.pi)
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def requirement_graph(reqs: dict[str, SpaceReq]) -> nx.Graph:
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"""Expand programme codes into per-instance nodes plus generic hubs.
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One node per required room instance (``code`` if ``count == 1`` else
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``code#i``), node attrs ``area``/``level``/``generic``/``code``. Generic
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c/o/s adjacency targets collapse to one shared hub node per code
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(``__c__``, ``__o__``, ``__s__``). Edges to a multi-count non-generic
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code fan out to all its instances at reduced weight, since satisfying
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adjacency only requires ONE matching neighbour, not all of them.
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"""
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G = nx.Graph()
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hubs: dict[str, str] = {}
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def hub(low: str) -> str:
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if low not in hubs:
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hub_id = f"__{low}__"
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hubs[low] = hub_id
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G.add_node(hub_id, area=4.0, level=None, generic=True, code=low)
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return hubs[low]
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instances: dict[str, list[str]] = {}
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for code, req in reqs.items():
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if code[0].lower() in ("c", "o", "s"):
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continue
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ids = []
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for i in range(req.count):
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node_id = code if req.count == 1 else f"{code}#{i + 1}"
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G.add_node(node_id, area=req.size, level=req.level, generic=False, code=code)
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ids.append(node_id)
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instances[code] = ids
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for code, req in reqs.items():
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if code[0].lower() in ("c", "o", "s") or code not in instances:
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continue
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for node_id in instances[code]:
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for adj_code in req.adjacency:
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low = adj_code[0].lower()
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if low in ("c", "o", "s"):
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G.add_edge(node_id, hub(low), weight=1.0)
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elif adj_code in instances:
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targets = instances[adj_code]
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w = 1.0 / len(targets)
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for t in targets:
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if not G.has_edge(node_id, t):
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G.add_edge(node_id, t, weight=w)
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return G
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# --------------------------------------------------------------------------- #
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# Relaxation
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# --------------------------------------------------------------------------- #
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@dataclass
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class BubbleLayout:
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positions: dict[str, np.ndarray]
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radius: dict[str, float]
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level: dict[str, float | None]
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energy: float
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def _relax_once(
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G: nx.Graph, rng: np.random.Generator, iterations: int, storey_height: float,
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) -> BubbleLayout:
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nodes = list(G.nodes())
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idx = {n: i for i, n in enumerate(nodes)}
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n = len(nodes)
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radius = {v: _radius(d["area"]) for v, d in G.nodes(data=True)}
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level = {v: d.get("level") for v, d in G.nodes(data=True)}
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pos = rng.normal(scale=5.0, size=(n, 3))
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for v, d in G.nodes(data=True):
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if d.get("level") is not None:
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pos[idx[v], 2] = d["level"] * storey_height
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edges = [(idx[u], idx[v], d["weight"]) for u, v, d in G.edges(data=True)]
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leveled = [idx[v] for v, d in G.nodes(data=True) if d.get("level") is not None]
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target_z = np.zeros(n)
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for v, d in G.nodes(data=True):
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if d.get("level") is not None:
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target_z[idx[v]] = d["level"] * storey_height
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r = np.array([radius[v] for v in nodes])
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lr = 0.2
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max_disp = 0.5 * float(np.mean(r)) # clamp step size — repulsion sums grow with n
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for step in range(iterations):
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force = np.zeros_like(pos)
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for ui, vi, w in edges:
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d = pos[vi] - pos[ui]
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dist = np.linalg.norm(d) + 1e-9
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ideal = r[ui] + r[vi]
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f = w * (dist - ideal) * d / dist
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force[ui] += f
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force[vi] -= f
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# overlap-only repulsion, O(n^2) — fine at programme scale
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diff = pos[:, None, :] - pos[None, :, :]
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dist = np.linalg.norm(diff, axis=2) + 1e-9
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min_sep = r[:, None] + r[None, :]
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overlap = np.maximum(0.0, min_sep - dist)
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np.fill_diagonal(overlap, 0.0)
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rep = (overlap / dist)[:, :, None] * diff
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force += rep.sum(axis=1)
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if leveled:
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force[leveled, 2] += (target_z[leveled] - pos[leveled, 2]) * 0.5
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disp = lr * force / (1.0 + 0.01 * step)
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disp_norm = np.linalg.norm(disp, axis=1, keepdims=True)
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scale = np.minimum(1.0, max_disp / (disp_norm + 1e-12))
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pos += disp * scale
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total = 0.0
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for ui, vi, w in edges:
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dist = np.linalg.norm(pos[vi] - pos[ui])
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total += w * (dist - (r[ui] + r[vi])) ** 2
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return BubbleLayout(
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positions={v: pos[idx[v]] for v in nodes},
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radius=radius,
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level=level,
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energy=total,
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)
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def _layout_signature(layout: BubbleLayout, nodes: list[str]) -> np.ndarray:
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"""Flattened, translation-free pairwise-distance vector for dedup."""
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pts = np.array([layout.positions[n] for n in nodes])
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d = np.linalg.norm(pts[:, None, :] - pts[None, :, :], axis=2)
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iu = np.triu_indices(len(nodes), k=1)
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return d[iu]
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def generate_targets(
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reqs: dict[str, SpaceReq],
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n_restarts: int = 8,
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iterations: int = 400,
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storey_height: float = STOREY_HEIGHT,
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seed: int = 0,
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keep: int = 4,
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dedup_corr: float = 0.98,
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) -> list[BubbleLayout]:
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"""Relax the requirement graph from ``n_restarts`` random starts, return up
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to ``keep`` distinct low-energy layouts (Pearson correlation of pairwise
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distance vectors >= ``dedup_corr`` is treated as a duplicate solution)."""
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G = requirement_graph(reqs)
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nodes = list(G.nodes())
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rng = np.random.default_rng(seed)
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candidates = []
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for _ in range(n_restarts):
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layout = _relax_once(G, rng, iterations, storey_height)
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candidates.append(layout)
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candidates.sort(key=lambda layout: layout.energy)
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kept: list[BubbleLayout] = []
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kept_sigs: list[np.ndarray] = []
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for c in candidates:
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sig = _layout_signature(c, nodes)
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is_dup = any(
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np.corrcoef(sig, ks)[0, 1] >= dedup_corr for ks in kept_sigs if len(ks) > 1
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)
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if not is_dup:
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kept.append(c)
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kept_sigs.append(sig)
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if len(kept) >= keep:
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break
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return kept
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# --------------------------------------------------------------------------- #
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# Matching an actual Dom layout to requirement-graph node ids
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# --------------------------------------------------------------------------- #
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def matched_leaves(root: Node, reqs: dict[str, SpaceReq]) -> dict[str, Node]:
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"""Map requirement-graph instance ids to actual leaves.
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Anonymous multi-count codes are matched by fixed centroid order (x then
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y) — a known simplification, see module docstring. Codes with fewer
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actual leaves than required are matched as far as they go; excess actual
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leaves of a code are left unmatched.
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"""
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by_code: dict[str, list[Node]] = {}
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for lvl in levels(root):
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for leaf in lvl.leaves():
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if not leaf.type or leaf.type[0].lower() in ("c", "o", "s"):
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continue
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by_code.setdefault(leaf.type, []).append(leaf)
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for leaves in by_code.values():
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leaves.sort(key=lambda lf: tuple(geometry.centroid(lf)))
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result: dict[str, Node] = {}
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for code, req in reqs.items():
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if code[0].lower() in ("c", "o", "s"):
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continue
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leaves = by_code.get(code, [])
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for i in range(min(req.count, len(leaves))):
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node_id = code if req.count == 1 else f"{code}#{i + 1}"
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result[node_id] = leaves[i]
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return result
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def actual_full_graph(root: Node, door_width: float = DOOR_WIDTH) -> nx.Graph:
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"""Union of each storey's leaf-adjacency graph, with synthetic edges
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linking every circulation leaf on adjacent storeys (approximates a
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stair/shared-core connection so cross-floor distances are defined)."""
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lvls = levels(root)
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per_level = [geometry.leaf_graph(lvl, door_width) for lvl in lvls]
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G = nx.Graph()
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for g in per_level:
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G.add_nodes_from(g.nodes())
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G.add_edges_from(g.edges(data=True))
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for i in range(len(per_level) - 1):
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below = [v for v in per_level[i].nodes() if dom.is_circulation(v)]
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above = [v for v in per_level[i + 1].nodes() if dom.is_circulation(v)]
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for a in below:
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for b in above:
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if not G.has_edge(a, b):
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G.add_edge(a, b, weight=geometry._dist(geometry.centroid(a), geometry.centroid(b)) or 1.0)
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return G
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# --------------------------------------------------------------------------- #
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# Similarity scoring
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# --------------------------------------------------------------------------- #
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def similarity(
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root: Node, reqs: dict[str, SpaceReq], target: BubbleLayout,
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) -> float | None:
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"""Weighted Pearson correlation between actual weighted shortest-path
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distances and the target bubble's Euclidean distances, over pairs of
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matched non-generic room instances. None if fewer than 3 matched pairs.
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Pairs are weighted by ``1 / hop_distance`` in the requirement graph — most
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programmes only declare a handful of direct room-to-room adjacencies
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(e.g. kitchen-dining), with everything else attached only via a shared
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generic circulation hub. Two rooms that both merely want "near
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circulation" carry much weaker positional evidence than a pair with a
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declared adjacency, so unweighted correlation is dominated by noise from
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the many hub-mediated pairs. Raw (not rank) distances are compared since
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hop-weighting requires an ordinary weighted covariance; both distances are
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already in comparable metre-scale units (bubble radius = sqrt(area/pi)).
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"""
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matched = matched_leaves(root, reqs)
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ids = [i for i in matched if i in target.positions]
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if len(ids) < 3:
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return None
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G = actual_full_graph(root)
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req_graph = requirement_graph(reqs)
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hop = dict(nx.all_pairs_shortest_path_length(req_graph))
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leaf_of = matched
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actual_d = []
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target_d = []
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weights = []
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for i in range(len(ids)):
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for j in range(i + 1, len(ids)):
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a, b = leaf_of[ids[i]], leaf_of[ids[j]]
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try:
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ad = nx.shortest_path_length(G, a, b, weight="weight")
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except nx.NetworkXNoPath:
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continue
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td = float(np.linalg.norm(target.positions[ids[i]] - target.positions[ids[j]]))
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h = hop.get(ids[i], {}).get(ids[j])
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if h is None or h == 0:
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continue
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actual_d.append(ad)
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target_d.append(td)
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weights.append(1.0 / h)
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if len(actual_d) < 3:
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return None
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return _weighted_corr(np.array(actual_d), np.array(target_d), np.array(weights))
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def _weighted_corr(a: np.ndarray, b: np.ndarray, w: np.ndarray) -> float:
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wsum = w.sum()
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mean_a = (w * a).sum() / wsum
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mean_b = (w * b).sum() / wsum
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da, db = a - mean_a, b - mean_b
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cov = (w * da * db).sum() / wsum
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var_a = (w * da * da).sum() / wsum
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var_b = (w * db * db).sum() / wsum
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denom = math.sqrt(var_a * var_b)
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return float(cov / denom) if denom > 0 else 0.0
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def best_similarity(
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root: Node, reqs: dict[str, SpaceReq], targets: list[BubbleLayout],
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) -> float | None:
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"""Best (max) similarity across a set of alternative relaxed targets."""
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scores = [s for t in targets if (s := similarity(root, reqs, t)) is not None]
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return max(scores) if scores else None
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# --------------------------------------------------------------------------- #
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# Topological (no-embedding) alternative
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# --------------------------------------------------------------------------- #
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def topological_similarity(
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root: Node, reqs: dict[str, SpaceReq],
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) -> float | None:
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"""Hop-weighted correlation between requirement-graph hop distance and
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actual-building hop distance — no spatial embedding/relaxation at all.
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Where ``similarity`` relaxes the requirement graph into a 3D bubble
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diagram and compares Euclidean distances, this compares plain graph
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topology on both sides: shortest-path hop count in ``requirement_graph``
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(through the real, possibly-multi-cell circulation network on the actual
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side, not a single collapsed hub) versus shortest-path hop count in
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``actual_full_graph``. Cheaper (no physics simulation, no multi-restart
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dedup) and avoids the single-point-hub abstraction's mismatch with real
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layouts, which spread circulation across several physical cells.
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"""
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matched = matched_leaves(root, reqs)
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req_graph = requirement_graph(reqs)
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ids = [i for i in matched if i in req_graph.nodes]
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if len(ids) < 3:
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return None
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req_hop = dict(nx.all_pairs_shortest_path_length(req_graph))
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actual_graph = actual_full_graph(root)
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actual_hop = dict(nx.all_pairs_shortest_path_length(actual_graph))
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req_d, actual_d, weights = [], [], []
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for i in range(len(ids)):
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for j in range(i + 1, len(ids)):
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a, b = ids[i], ids[j]
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h = req_hop.get(a, {}).get(b)
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if h is None or h == 0:
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continue
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leaf_a, leaf_b = matched[a], matched[b]
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ah = actual_hop.get(leaf_a, {}).get(leaf_b)
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if ah is None:
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continue
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req_d.append(h)
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actual_d.append(ah)
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weights.append(1.0 / h)
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if len(req_d) < 3:
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return None
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return _weighted_corr(np.array(actual_d), np.array(req_d), np.array(weights))
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